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Как
развернуть форму на весь экран, как в играх?
interface
uses Windows, Messages,
SysUtils, Classes,
Controls, Forms, StdCtrls;
type TForm1 =
class(TForm) Button1: TButton; Button2:
TButton; procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject); private
{ Private declarations } procedure WMGetMinMaxInfo(var msg:
TWMGetMinMaxInfo); message
WM_GETMINMAXINFO;
public { Public declarations
} end;
var Form1:
TForm1;
implementation
{$R *.DFM} procedure
TForm1.WMGetMinMaxInfo(var
msg: TWMGetMinMaxInfo); begin inherited; with
msg.MinMaxInfo^.ptMaxTrackSize do begin X := GetDeviceCaps(
Canvas.handle, HORZRES ) + (Width - ClientWidth); Y :=
GetDeviceCaps( Canvas.handle, VERTRES ) + (Height - ClientHeight
); end;
end;
procedure TForm1.Button1Click(Sender:
TObject); const Rect: TRect = (Left: 0; Top: 0; Right: 0; Bottom:
0); FullScreen: Boolean = False; // Разворачиваем на весь
экран begin FullScreen := not FullScreen; if FullScreen then
begin Rect := BoundsRect; SetBounds( Left - ClientOrigin.X, Top -
ClientOrigin.Y, GetDeviceCaps( Canvas.handle, HORZRES ) + (Width -
ClientWidth), GetDeviceCaps( Canvas.handle, VERTRES ) + (Height -
ClientHeight ));
end else BoundsRect := Rect; end;
procedure
TForm1.Button2Click(Sender:
TObject); begin Close; end;
end.
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